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  1. You create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

  2. Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Fog Cloud - You create a 20-foot-radius Sphere of fog centered on a point within range.

  3. 1st-level conjuration. Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Concentration, up to 1 hour. You create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured.

  4. Fog Cloud. You create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

  5. PHB pg 243, Fog Cloud (emphasis mine) You create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

  6. Fog Cloud is not merely a standalone spell but a potential launching pad for powerful combinations and interactions with other spells and abilities in D&D 5E. Let’s explore some synergies and tactical maneuvers that can be achieved when Fog Cloud intertwines with the broader tapestry of enchantments and combat techniques available to adventurers.

  7. Fog Cloud. 1st-level conjuration. Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Concentration, up to 1 hour. You create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured.

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