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  1. 4 lis 2020 · You simply put the vehicle spawn name of the vehicle hash you are trying to find out into the config located within the client.lua and once you enter that vehicle its hash name will be printed into the chat!

  2. 15 sty 2019 · you need to edit the vehicles.meta and the first two lines of the vehicle entry you rename there like model name and texture name also you can go to txdrelationships and add the entry there to make dials work etc

  3. Display Name: Rat-Truck Hash: 3705788919 Model Name: ratloader2 Display Name: Ruiner Hash: 4067225593 Model Name: ruiner Display Name: Ruiner 2000 Hash: 941494461 Model Name: ruiner2

  4. 13 gru 2018 · To make this as easy as possible, simply press “ CTRL+F ” or “ COMMAND+F ” and type in the OLD name of the vehicle. Make sure if it gives you the option to search “up or down” you do both. Change everything in the FILES that says the old car name, to the new car name. This is easy as pie and will ONLY work if the vehicle has all the data files.

  5. Installation. Put the script in your resources folder. Start the script in the server.cfg. ensure carnames-fivem. Go inside vehicle_names.lua. You can copy and paste AddTextEntry ("Spawncode", "Put the name here")

  6. Put the script in your resources folder. Start the script in the server.cfg. ensure carnames-fivem. Go inside vehicle_names.lua. You can copy and paste AddTextEntry ("Spawncode", "Put the name here")

  7. FiveM Vehiclename Script that shows the Vehiclename instead of NULL in Garage. Description. AddTextEntry ("model", "Name") Replace "model" with the gameName of the Vehicle -> Can be found in vehicles.meta. Replace "Name" with the Name of the Vehicle. Example. AddTextEntry ("rs7", "Audi RS7") My other Scripts. [ESX] Armor Script - Usable Armor Vests

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