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  1. FE stands for Filtering Enabled, in short if your exploits are not FE in an FE game your exploits cant be seen by other players. FE seperates the exploits from the client side from affecting the server side of roblox or the game.

  2. edit: if [FE] is before the scripts name, like [FE] BTools, it means others can see things you do on your client. Makes it so most scripts are only client side and not replicated onto the server. Makes just about everything client sided.. but with a few exceptions. Basically, others see it too.

  3. 5 lut 2024 · For example, a user in Japan can type a chat message in Japanese and an English-speaking user will see it in English, while at the same time a Spanish-speaking user will read and respond to the message in Spanish.

  4. In some experiences, Roblox will automatically translate chat messages from players in other languages into your language. When you join a chat translation-enabled experience, you will see a system message saying chat is being translated.

  5. 12 lip 2023 · FE is basically a feature that Roblox has to stop exploiters from using scripts to alter other player’s clients. Basically, if an exploiter has a Script running on their client, they aren’t able to replicate it to other players.

  6. Google's service, offered free of charge, instantly translates words, phrases, and web pages between English and over 100 other languages.

  7. With FE off, this is fine and just happens so everyone dies (this happens a lot in Apocalyse Rising). With it on, it will only show for the client who did it. In this case it would do nothing at all.

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