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24 lip 2020 · Full rebuild of precombined meshes and occlusion (previs) information for Fallout 4, reducing draw calls everywhere, which depending on location, should increase frames per second compared to the vani
Full rebuild of precombined meshes and occlusion (previs) information for Fallout 4, reducing draw calls everywhere, which depending on location, should increase frames per second compared to the vanilla game, and also includes any relevant bug fixes I can find and fix not already handled by UF4OP.
As for the version to download, download Part 1 and Part 2 and install them. Another thing to note: PRP is mainly tailored toward the vanilla game, so if you have a lot of mods that add new areas / edit existing areas, you will need to patch these in most cases. Hi, I saw this mod was highly recommended for the Rebuild Mods I'd like to use.
7 paź 2024 · Adds various objects (steps, plywood, etc) to allow NPCs to navigate over obstacles on some bridges across the Commonwealth. Fully navmeshed. Links preferred pathing.
14 maj 2024 · Address library is now updated to the next-gen update of Fallout 4 (v1.10.980). A LOT has changed in this update. Please listen to Boromir and know that this new bin is not enough to automatically load your old f4se plugins.
10 sie 2017 · This Mod List and Load Order Guide is the fully detailed and explained process to achieve a Great Fallout 4 Modding experience at smooth fps and close to Bethesda's Fallout 4 Game Idea. {-The Most Complete, Performance Friendly and Endorsed for Fallout 4-}
1 maj 2024 · Release (0.7.1): All native code plugins (.dlls) need to be updated by their creators for 1.10.980. Old native code plugins not loading is not a problem with F4SE. 1.10.980 itself is pretty unstable, so expect crashes that aren't F4SE's fault.