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  1. Environmental storytelling is a narrative technique used in game design where the environment itself conveys the story and context to the player through visual elements, architecture, and interactive features.

  2. 27 sty 2020 · BioShock pioneered environmental storytelling in video games, but using game environments to define a culture and characters is becoming a lost art.

  3. 2 lip 2021 · When designing your game and levels, you can tell a story in a number of different ways: through a quest, dialogue, etc. One powerful way to tell a story is through Environmental storytelling. It is especially useful for: Telling a story without it being explicitly told to the player.

  4. 10 lip 2024 · Several video games have successfully implemented environmental storytelling to create immersive and memorable experiences for players. Games like “BioShock,” “The Last of Us,” and “Half-Life 2” are renowned for their intricate world-building and attention to detail in the environment.

  5. 31 lip 2012 · This talk is different: rather than just focusing on the backstory, we are going to explore how environmental design creates opportunities for gameplay. The focus will be on leaving traces and indications in the space, both by the designers and the players.

  6. To effectively talk about this topic, we need to see how “environmental storytelling” fits into the bigger picture. We need to gain a common understanding of what a game environment represents and which functions it serves. Let's see how we can describe a game environment.

  7. 12 lis 2015 · Environmental storytelling is less direct. Instead of explicitly describing events, environmental storytelling shows the final outcome of a sequence of events, then it invites players to make up their own stories about what happened to cause that outcome.