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D&D Spell Lists This document gathers the spells from the fifth edition Player’s Handbook and organizes them in a variety of ways to aid reference for players and DMs alike. Spells by Class Here are the spells organized by char - acter class. A spell’s school of magic is noted in parentheses after the spell’s name, and the name is ...
Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Earthquake - You create a seismic disturbance at a point on the ground that you can see within ran...
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Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Earthquake - Choose a point on the ground that you can see within range. For the duration, an inte...
Source: Player's Handbook. 8th-level evocation. You create a seismic disturbance at a point on the ground that you can see within range. For the duration, an intense tremor rips through the ground in a 100-foot-radius circle centered on that point and shakes creatures and structures in contact with the ground in that area.
The tremor deals 50 bludgeoning damage to any structure in contact with the ground in the area when you cast the spell and at the start of each of your turns until the spell ends. If a structure drops to 0 hit points, it collapses and potentially damages nearby creatures.