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  1. Mods that specify game versions instead of using the recommended version-independent approach using Address Library and CommonLibSSE-NG will need updates.

  2. 25 sty 2024 · I am running version 1.6.1170 with the AE content of 1.6.640 and almost done with the large LO guide. The guide covers whether one uses the AE content or not. My game testing runs great!

  3. If your game updated to 1.6.640, you start by updating SKSE to the compatible version (refer to the reference table). If you have mods that rely on other mods, check if one or both need to be updated (refer to the table, for a start; but that list doesn't have everything).

  4. Version 1.6.640 was released on September 20, 2022 and was 25.9MB in size. Resolved issue preventing some mods from properly loading. Resolved an issue causing the player's Creation Credit balance to display incorrectly after immediately purchasing credits.

  5. 1.6.1170 is currently the latest version of Skyrim as of 24/01/2024, this may be subject to change, but for now this is the latest version. 1.6.1130 is the version from 05/12/2023 the Marketplace update.

  6. 11 mar 2024 · Check out the amazing SKSE Plugin Status list for plugin compatibility with the version of Skyrim you want to run – for GOG, compatibility should be at or near 100% similar to versions 1.6.640 (GOG 1.6.659) and 1.6.1170 (GOG 1.6.1179).

  7. ⚠️ ngvo requires your skyrim version to be updated to 1.6.1170 and this is the game version that the modlist runs on ⚠️ Only, Windows 10 and 11 work with Wabbajack fully. LTSC, special variants, lightened editions or any other modified variant WILL NOT WORK .

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