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  1. This modification makes 'shining' items illuminate everything around them if. 1) the player has them equipped (in hand/armor) 2) they are dropped on the ground. You may add any Item ID you wish as shiny item, via the settings file. Also supports armor items!

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      portable and moving lightsources 14.3M Downloads | Mods

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      portable and moving lightsources 14.3M Downloads | Mods

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      portable and moving lightsources 14.2M Downloads | Mods

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      Chętnie wyświetlilibyśmy opis, ale witryna, którą oglądasz,...

  2. Lucent is a dynamic lighting mod and API designed with configurability in mind. This mod will impact your FPS, but many steps have been taken to reduce the performance cost without overhauling Minecrafts rendering engine.

  3. Issues. An unofficial Forge/multiloader port of LambDynamicLights that integrates with Sodium and Embeddium. You may also enjoy Sodium/Embeddium Extras. Check it out in the video from the original author, LambdAurora: Please do not send Github Issues to the original Fabric maintainer.

  4. 🎮 Mod Dynamic Lights do Minecraft 1.16.5 🌟. Dynamic Lights to innowacyjny mod do Minecrafta, przepisany na wersję 1.16.5, który dodaje dynamiczne oświetlenie do gry. Dzięki niemu przedmioty świecące, takie jak pochodnie, świecący kamień, świecący pył, zapalone dynie, redstone, wiadro lawy czy napędzane wagoniki, oświetlają ...

  5. 1.16.5. - rewritten to work with MC 1.16.5. - the mod now uses fake air and water blocks to achieve light (rapidly placing and removing them as light sources move) - this has several limitations, only full water blocks can emit dynamic lights (not waterfalls or partial block rivers)

  6. 12 lip 2021 · Lucent is a dynamic lighting mod and API designed with configurability in mind. This mod will impact your FPS, but many steps have been taken to reduce the performance cost without overhauling Minecrafts rendering engine.

  7. Lucent is a dynamic lighting mod and API designed with configurability in mind. This mod will impact your FPS, but many steps have been taken to reduce the performance cost without overhauling Minecrafts rendering engine.

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