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  1. You have to buy the players handbook or the drow race directly. If you buy the drow race then the players handbook will be discounted the price for the race pack.

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  2. The drow adds 3 to its AC against one melee attack that would hit it. To do so, the drow must see the attacker and be wielding a melee weapon.

  3. Drow Elite Warrior. Medium humanoid (elf), neutral evil. Create custom stat blocks for monsters and save them for use in your campaigns.

  4. Dungeons & Dragons 5e NPC Sheet: Asha Vandree. Medicine +7, Perception, Persuasion +3, Religion +5. The drow has advantage on saving throws against being charmed, and magic can’t put the drow to sleep. The drow's spell casting ability is Charisma (spell save DC 11).

  5. The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep. Innate Spellcasting. The drow's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components: At will: dancing lights.

  6. Drow often wear magic armor and carry magic weapons that lose their enhancement bonuses permanently if they are exposed to sunlight for 1 hour or longer. A drow wearing a +1 chain shirt and carrying a +1 shortsword has AC 16 and a +1 bonus on attack and damage rolls with shortsword attacks.

  7. Drow Enemy Stat Block. The Drow enemy stat block can be found in the Monster Manual on pages 127-129. Drow as enemy NPCs come in four different varieties. Drow; Drow Elite Warrior; Drow Mage; Drow Priestess of Lolth

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