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  1. Orbinaut Framework 2 is the successor to the original Orbinaut Framework, a classic Sonic framework created for GameMaker. It prioritises ease-of-use and has a certain level of templating at its core (as it basically should), making it friendly for both beginners and advanced users.

  2. 21 wrz 2020 · Sonic Open Construct is a open Sonic The Hedgehog engine for create games on Construct 2 - This is only a showcase engine test to see if it's cool the physics value or not.

  3. GameMaker also has Drag and Drop, which is aimed at making programming easier, but I personally found it more difficult [somehow?]. Best advice I could give on learning how to code though, is that you definitely need to be persistent.

  4. 29 wrz 2019 · A recreation of sonic the hedgehog master system games. Created with Construct 2.

  5. www.gbstudio.devGB Studio

    Drag and drop game creator with simple, no progamming knowledge required, visual scripting. If your game starts to get complex there's even a built in debugger. Multiple Game Types. Make top down games, platform games, shooters and more! You can mix types in a single game and even write your own by extending the engine. Write Music.

  6. As of I'm writing these, I'd say these are the best engines you can find for GameMaker. Not the best physics as say Harinezumi, but do the job fairly well. GM8:...

  7. Starlight 9 Engine (abbreviated as S9E) is a Sonic the Hedgehog framework/template for Game Maker 8.1 and a modification of the Starlight 8 Engine.

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