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  1. 3 mar 2023 · At first it seems like a typical My House WAD with a lot of Doom cute details, but it evolves into something so much more amazing. It's one of the most emotional & haunting maps I've ever played. I just had a feeling of melancholy as I progressed through the map interspaced with moments of true terror as the horror elements ramped up.

    • m-o

      This is a completely blueprint accurate WAD of my house. I...

  2. My House (a.k.a. MyHouse.WAD) is a single-level PK3 for Doom II using the GZDoom source port that was released on March 3, 2023.

  3. MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steven Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  4. 30 mar 1995 · This is a completely blueprint accurate WAD of my house. I designed the level so my friends who don't have doom can come over to play Doom via modem would know the level without having to ask me which way to turn all the time. I also added a few underground tunnels and secret passageways that my house obviously doesn't have.

  5. (481) myhouse.wad - YouTube:https://www.youtube.com/results?search_query=myhouse.wadMyHouse.wad - WAD Releases & Development - Doomworld:https://www.doomworl...

  6. 15 gru 2023 · A mysterious modder appeared and dropped a metaphorical bomb in the DOOM modding scene. Here's why MyHouse.wad is an incredible piece of work in its own right.

  7. MyHouse is a Doom II (1994) mod. It requires the GZDoom source port to run. The creator, Veddge, whose real name is Steven Nelson, posted the mod to Doomworld on March 2, 2023, claiming that the mod was a polished version of a map from his deceased friend, Tom, whose full name is Thomas Allord.

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