Search results
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
- Search
Returning 35 results for 'staff of healing'. This staff has...
- Search
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
A staff that can cast cure wounds, lesser restoration, or mass cure wounds spells with charges. It is a rare item that requires attunement by a bard, cleric, or druid and regains charges daily.
11 mar 2022 · Staff of Healing. Rare, Requires Attunement by a Bard, Cleric, or Druid. This is a staff with 10 charges that allows you to cast three healing spells: Cure Wounds (1 charge per spell level, up to 4), Lesser Restoration (2 charges), and Mass Cure Wounds (5 charges). The staff regains 1d6 + 4 charges at dawn.
Returning 35 results for 'staff of healing'. This staff has 10 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spellcasting ability modifier. The table indicates how many charges you. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn.
Reprinted as Staff of Healing in DMG'24. Available in the SRD.
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.