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  1. Firebolt requires you roll 1d20+INT+proficiency vs. AC and deals 1d10 damage. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried. - PHB p. 242.

  2. Components: V, S. Duration: Instantaneous. You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.

  3. You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.

  4. You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.

  5. Evocation cantrip. Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Instantaneous. You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage.

  6. 7 mar 2020 · If you are successful, the target takes 1d10 fire damage. That damage increases to 2d10 at level five, 3d10 at level eleven, and 4d10 at level seventeen. Any flammable object that gets hit by this spell catches on fire unless it is being carried or worn by a character.

  7. 5 mar 2024 · Fire Bolt is a cantrip that allows you to hurl a small ball of fire at a creature or object within range. It packs quite a punch, dealing 1d10 fire damage on a successful hit. As you level up, the damage scales, increasing to 2d10 at 5th level, 3d10 at 11th level, and a whopping 4d10 at 17th level.

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