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Base Attack Bonus (BAB) defines a creature's basic ability to land a damaging hit on an enemy if no other bonuses or modifiers would play a role. Every six points of Base Attack Bonus will allow the character to perform a second attack when attacking as a Full-Round Action.
From here, a level 20 fighter with 24 strength, a +6 belt, legendary proportions, weapon training +4, greater weapon focus, and a +5 weapon has an attack bonus of roughly +42. Throw in those buff characters, and you are well over +60.
At BAB 16, your attacks happen at +16/+11/+6/+1, as listed in the table. It is your base attack bonus (to hit) and each / is another attack. For example, at level 18 it says +18/+13/+8/+3. This means you get 4 attacks, first one at full BAB, then each iterative attack after that gets a -5.
Each creature has a base attack bonus and it represents its skill in combat. As a character gains levels or Hit Dice, his base attack bonus improves. When a creature’s base attack bonus reaches +6, +11, or +16, he receives an additional attack in combat when he takes a full-attack action.
22 sty 2019 · A base attack bonus is an attack roll bonus derived from character class and level or creature type and Hit Dice (or combination’s thereof). Base attack bonuses increase at different rates for different character classes and creature types.
Base Attack Bonus (BAB) is a sum from all of your class bonuses. The full modifier whenever you make an attack is (BAB + other stuff such as your strength modifier). There are three progressions for BAB: * high (BAB increases by 1 every level) * average (BAB ~ 3/4 class level; increases by 1 every level except 1,5,9,13,17)
Yes, base attack bonus means simply a bonus to your attack simply for leveling up. When your base attack bonus reaches 6, 11 and 16 you get an extra attack per round at -5 attack bonus, meaning at level 20 a fighter would have four attacks at a base of +20 +15 +10 and +5.