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22 sty 2023 · A complete guide to Magical Axes in DnD 5e with a list of our favorite options for barbarians, fighters, and more for every level between 1st and 20th.
5e Magical Weapons - D&D Wiki. Back to Main Page → 5e Homebrew → Equipment. Please leave the " (5e Equipment)" identifier in the page title when creating your new equipment! Contents. 1 Weapons, Featured and Quality. 2 Weapons. 3 April Fools Weapons. 4 Incomplete Weapons. Weapons, Featured and Quality.
Ghosts of Saltmarsh. ID:RF. Icewind Dale: Rime of the Frostmaiden. IMR. Infernal Machine Rebuild. JRC. Journeys through the Radiant Citadel. KGV. Keys from the Golden Vault.
Dungeon Master Tables. Useful tables for 5E Dungeons and Dragons. Magic Item Table A. d100 Magic Item; 01–50: Potion of healing: ... Berserker axe : 23: Boots of levitation: 24: Boots of speed: 25: Bowl of commanding water elementals : 26: ... Magic Item; 01–10: Weapon, +3: 11–12: Amulet of the planes: 13–14: Carpet of flying: 15–16:
There are 663 possible armours and 1,377 possible weapons. Basically you roll random for the weapon, then roll randomly for its property. The goal is to create Uncommon magical armour and weapons that have interesting and fun minor properties. Some are stronger than others, and therefore rarer.
26 gru 2020 · Atop its haft is a carved totem of a screaming monster, usually a cockatrice, dire wolf, Greataxe, very rare griffon, or manticore. You gain a +1 bonus to attack and damage rolls made with this magic weapon.
A large list of official and unofficial magic items for Dungeons and Dragons 5e, easily sortable and searchable.