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  1. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target.

  2. Protection from Evil and Good. Source: Player's Handbook. 1st-level abjuration. Casting Time: 1 action. Range: Touch. Components: V, S, M (holy water or powdered silver and iron, which the spell consumes) Duration: Concentration, up to 10 minutes.

  3. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target.

  4. The Protection from Evil and Good spell (PHB p. 270, 1st-level spell, 10 min, concentration) will prevent you from being charmed or possessed by an evil creature. It would not be unusual for a holy artifact to grant such protection to its wielder.

  5. 8 sty 2022 · The spell Protection from Evil and Good has the following in its description: Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.

  6. 2 sty 2024 · Protection from Evil and Good is a powerful tool for protecting oneself or an ally from creatures of a certain type (Aberrations, Celestials, Elementals, Fey, Fiends, and Undead). This spell can provide a crucial advantage in combat against these types of enemies.

  7. 5e.tools5etools

    5etools is intended as an easily-accessible digital reference for products you already own. Please ensure you only access content in accordance with your local laws. A suite of tools for 5th Edition Dungeons & Dragons players and Dungeon Masters.

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