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  1. The Protection from Evil and Good spell (PHB p. 270, 1st-level spell, 10 min, concentration) will prevent you from being charmed or possessed by an evil creature. It would not be unusual for a holy artifact to grant such protection to its wielder.

  2. Now to me, this suggests that the Protection from Evil and Good spell does in fact have a material component with a gold cost which gets consumed. You'd need to spend 25 gp every time you want to cast this spell, which seems exorbitant for a 1st level combat spell.

  3. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target.

  4. Protection from Evil and Good. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target.

  5. 30 paź 2023 · DnD 5e uses a 2-axis alignment system. Each alignment is either Lawful, Neutral, or Chaotic as well as being either Good, Neutral, or Evil. This produces the following chart, which you may find familiar.

  6. Protection from Evil and Good. Source: Player's Handbook. 1st-level abjuration. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits.

  7. Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations, Celestials, Elementals, Fey, Fiends, or Undead. The protection grants several benefits. Creatures of those types have Disadvantage on attack rolls against the target.

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