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  1. Protection from Evil and Good. Source: Player's Handbook. 1st-level abjuration. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits.

  2. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target.

  3. Duration: Yes Up to 10 minutes. Classes: Cleric, Paladin, Warlock, Wizard. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits.

  4. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits.

  5. Protection vs evil consumes the component, but it does not specifically list an actual cost. So using a focus is ok.

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    5etools is intended as an easily-accessible digital reference for products you already own. Please ensure you only access content in accordance with your local laws. A suite of tools for 5th Edition Dungeons & Dragons players and Dungeon Masters.

  7. 20 gru 2018 · Protection from Evil and Good with a cost of 25gp. Now, some might say, that Ceremony is expensive as well, but it also provides wide range of options both for combat and roleplay, while Protection from Evil and Good is hardly applicable to anything other than combat encounters.

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