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  1. "You create a bolt of lightning that arcs toward a target of your choice that you can see within range. Additionally, as many as three bolts then leap from that target to the three closest creatures, each of which must be within 30 feet of the first target.

  2. Chain Lightning targets DEX Saving Throws, making it inherently subject to damage reduction from the Evasion feature and other similar features. By virtue of being a DEX Saving Throw, target creatures get bonuses from Cover.

  3. I believe that chain lightning's value was lowered after steel wind strike was introduced. It is lower range, deals no damage on a miss, but is a full spell slot lower for a similar effect. Sunbeam lets you do damage each turn on a bonus action for the cost of your concentration.

  4. Casting Time: 1 action Range: 150 feet Components: V S M (A bit of fur; a piece of amber, glass, or a crystal rod; and three silver pins) Duration: Instantaneous Classes: Sorcerer, Wizard. You create a bolt of lightning that arcs toward a target of your choice that you can see within range.

  5. Casting Time: 1 action Range: 150 feet Components: V, S, M (a bit of fur; a piece of amber, glass, or a crystal rod; and three silver pins) Duration: Instantaneous. You create a bolt of lightning that arcs toward a target of your choice that you can see within range.

  6. Chain Lightning 6th-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M (a bit of fur; a piece of amber, glass, or a crystal rod; and three silver pins) Duration: Instantaneous. You create a bolt of lightning that arcs toward a target of your choice that you can see within range.

  7. Casting Time: 1 action. Range: 150 feet. Components: V, S, M (a bit of fur; a piece of amber, glass, or a crystal rod; and three silver pins) Duration: Instantaneous. You create a bolt of lightning that arcs toward a target of your choice that you can see within range.

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