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Level: 5th, 10th, 15th, or 20th. Replaces: This benefit replaces the bonus feat gained by a wizard at 5th, 10th, 15th, or 20th level. Benefit: You can spontaneously cast any spell you know from the divination school by sacrificing a prepared spell of equal or greater level.
Wizards have the following game statistics. Abilities: Intelligence determines how powerful a spell a wizard can cast, how many spells she can cast, and how hard those spells are to resist (see Spells, below).
Bonus Feats: At 5th, 10th, 15th, and 20th level, a wizard gains a bonus feat. At each such opportunity, she can choose a metamagic feat , an item creation feat , or Spell Mastery . The wizard must still meet all prerequisites for a bonus feat , including caster level minimums.
5th level: The ability to double the duration of illusions. As an added bonus, if the spell has duration concentration, you get a 1d4 bonus to its duration after you stop concentrating on it. The tradeoff is the 5th level wizard feat and the two free spells known at that level. 10th level: Nice ability, but not anything to die for.
At 5th, 10th, 15th, and 20th level, a wizard gains a bonus feat. At each such opportunity, she can choose a metamagic feat, an item creation feat, or Spell Mastery . The wizard must still meet all prerequisites for a bonus feat, including caster level minimums.
14 lip 2022 · Choose a 1st-level wizard spell and a 2nd-level wizard spell that are in your spellbook. You can cast those spells at their lowest level without expending a spell slot when you have them prepared. If you want to cast either spell at a higher level, you must expend a spell slot as normal.
4 lis 2020 · The Wizard sits comfortably at the pinnacle of the tier list. With the best spell list, a functionally infinite list of spells known, and a dizzying number of build options, Wizards can do basically anything in the game, and can often do so better than classes which are specifically built to do it.