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Wizards have the following game statistics. Abilities: Intelligence determines how powerful a spell a wizard can cast, how many spells she can cast, and how hard those spells are to resist (see Spells, below).
- Wizard
Drawing on the subtle weave of magic that permeates the...
- DND 5th Edition
Wizards are supreme magic-users, defined and united as a...
- Wizard
Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more. You must have an Intelligence score of 13 or higher in order to multiclass in or out of this class.
5TH-LEVEL SORCERER/WIZARD SPELLS. Abjur Break Enchantment: Frees subjects from enchantments, alterations, curses, and petrification. Dismissal: Forces a creature to return to native plane. Mordenkainen’s Private Sanctum: Prevents anyone from viewing or scrying an area for 24 hours. Conj
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Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more.
This wizard spell list includes optional spells available from Tasha's Cauldron of Everything. For the wizard spell list without optional spells, see Core Wizard Spell List
Bonus Feats: At 5th, 10th, 15th, and 20th level, a wizard gains a bonus feat. At each such opportunity, she can choose a metamagic feat, an item creation feat, or Spell Mastery. The wizard must still meet all prerequisites for a bonus feat, including caster level minimums.