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  1. Magic weapons have enhancement bonuses ranging from +1 to +5. They apply these bonuses to both attack and damage rolls when used in combat. All magic weapons are also masterwork weapons, but their masterwork bonus on attack rolls does not stack with their enhancement bonus on attack rolls. Weapons come in two basic categories: melee and ranged.

  2. 11 sty 2013 · OK, so there are basically three costs being added together here: Base cost of the Elven Thinblade: 100 gp Masterwork cost (prerequisite for any magic weapon): 300 gp

  3. 7 sty 2010 · I recently browsed through the appendixes of the 3.5 ed. Magic Item Compendium and I must say that some things puzzle me. I'm having problems determining the market price of an item that says: price +1 bonus (and the like). For example, a weapon with Screaming p.42 gets the following tag: Price: +1 bonus.

  4. Cost Summary Amberpoint Arrows: 33000 gp : A set of unique arrows that retain their magic when shot. They shoot far and through wind. Anti-Bio Beam Cannon: 9250 gp : A unique laser gun that is focused purely on destroying organic materials. Apocalyptic Blade: 80,500 GP

  5. Need to figure out how much that item magic costs? Use this Calculator! Takes local variables into consideration to determine the price of a magical item.

  6. 14 paź 2013 · The cost of a +5 weapon is 50,000gp as indicated by this table here. add mundane costs. Such as making the item from mithral or darkwood, the fact is a longbow costs 75gp and making it masterwork costs 300gp.

  7. Specific Weapons. The following specific weapons usually are preconstructed with exactly the qualities described here.

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