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5TH-LEVEL SORCERER/WIZARD SPELLS. Abjur Break Enchantment: Frees subjects from enchantments, alterations, curses, and petrification. Dismissal: Forces a creature to return to native plane. Mordenkainen’s Private Sanctum: Prevents anyone from viewing or scrying an area for 24 hours. Conj
- DND 5th Edition
Welcome to this Dungeons & Dragons 5th Edition wiki. This...
- Cleric Spells
Break Enchantment: Frees subjects from enchantments,...
- DND 5th Edition
At 5th level, you gain a bonus feat chosen from the following list: Animal Affinity, Diehard, Endurance, Great Fortitude, Iron Will, Quick Draw, Ride-By Attack, Spirited Charge, Trample, or Weapon Focus (lance).
Welcome to this Dungeons & Dragons 5th Edition wiki. This wiki hosts DND 5e content that is setting-specific, play-test content, or unofficial 'homebrew' content. Some content found on this page may not be suitable for play at your table.
Break Enchantment: Frees subjects from enchantments, alterations, curses, and petrification. Command, Greater: As command, but affects one subject/level. Commune X: Deity answers one yes-or-no question/level. Cure Light Wounds, Mass: Cures 1d8 damage +1/level for many creatures.
At 5th level, a druid gains the ability to turn herself into any Small or Medium animal and back again once per day. Her options for new forms include all creatures with the animal type (see the Monster Manual).
Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more. You must have an Intelligence score of 13 or higher in order to multiclass in or out of this class. The Wizard.
This material is divided into four sections, each addressing a different aspect of your character's backstory. Origins. To find out who and where you came from, use the "Origins" section. When you're done, you will have a summary of facts about your parents, your siblings, and the circumstances under which you grew up.