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  1. 20 mar 2014 · Your Attack Bonus with the weapon that you have Focus will be +6 (BAB) + 1 (Weapon Focus) + 3 (your Str modifier) = 10. Since you have a second attack, it will just follow the math: +1 (BAB) +1 (Weapon Focus) +3 (Str Mod) = 5. Keep in mind that having a huge attack bonus don't give you extra attacks the same way having a huge BAB will.

  2. An average character (10 or 11 Dex) has a modifier of +0. Your character, with a score of 16, has a modifier of +3. Check the score and modifier columns in this table. The math behind this is: mod= (score-10)/2 (round down).

  3. In 3.5, the base damage for a medium creature's greatsword is 2d6, not 1d12. You may be thinking of the greataxe, which does deal 1d12 damage. Your damage on an ordinary attack is 2d6 + 3 (1.5× str) + 2 (spec).

  4. 20 kwi 2020 · When attacking with a weapon, your bonus to hit is equal to your proficiency modifier plus your ability modifier (so at level 1, your proficiency modifier is +2, you said your strength is +3, so the total bonus is +5 - what D&Dbeyond is showing you). Your bonus to damage is just your strength bonus, so it's +3.

  5. The alternative is the fractional base attack bonus, which allows for a slightly higher bonus at when multiclassing. Basically every class get either a 1/1, 3/4, or 1/2 bonus per level, and you simply round down.

  6. Dungeons and Dragons has a lot of math in it. There are formulas and statistics in everything from experience point totals for each new level to hit points and attack rolls to damage from small and large weapons. I have written about some of the math below: Experience Points; Hit Points; Attribute Points; Skill Checks; Weapon Damage; Feats and ...

  7. 4 lis 2020 · As a character gains levels or Hit Dice, his base attack bonus improves. When a creature’s base attack bonus reaches +6, +11, or +16, he receives an additional attack in combat when he takes a full-attack action.

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