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  1. 6 gru 2008 · The main thing to remember about mocks versus stubs is that mocks are just like stubs, but you assert against the mock object, whereas you do not assert against a stub. Fake is just the name used for both stubs and mocks.

  2. 23 paź 2024 · Mock A test double that behaves how you program it to behave and that has expectations about its interactions. Mocks will fail tests if their interactions don't match the requirements that you define. Mocks are usually created with a mocking framework to achieve all this. Example: Verify that a method in a database was called exactly once. Stub

  3. Touch-simulate. Simulate touch event (A fake one with pageX, pageY, clientX, clientY available) even at desktop browser for testing. You can have touches by e.touches[0] e.changedTouches[0] or e.targetTouches[0], they are the same. Already used for testing my components like iscroll, pull-to-refresh and sweet-sortable.

  4. 23 paź 2024 · Fundamentals of testing Android apps. Save and categorize content based on your preferences. This page outlines the core tenets of testing Android apps, including the central best practices and their benefits.

  5. Keep in mind that a gesture is simply a series of touch events as follows: DOWN. Begins with a single DOWN event when the user touches the screen; MOVE. Zero or more MOVE events when the user moves the finger around; UP. Ends with a single UP (or CANCEL) event when the user releases the screen

  6. 27 cze 2024 · To define one of these methods and handle your events, implement the nested interface in your Activity or define it as an anonymous class. Then, pass an instance of your implementation to the respective View.set...Listener() method.

  7. 17 lip 2020 · In short, a motion event contains information about what kind of action happened and gives the coordinates of these actions. For example, when the user first touches the screen, the system delivers a touch event to the appropriate view with the action code ACTION_DOWN and a set of axis values that include the X and Y coordinates of the touch ...

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