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  1. This guide will explain the basics of how LoadOrder works on a Baldur's Gate III modded installation, and includes a tutorial on how to rearrange them so you can learn how to order mods in BG3 easily.

  2. Some mods will need to be moved and put in random spots, typically lower until everyone gets their mods on the same frameworks for compatibility and more. However there is a load order we recommend on the LarianStudios discord to anyone that asks.

  3. A single modded Counter-Strike 2 (CS2) Modded Dedicated Server that you can change the active mod on the server from chat or server console. Maps are preconfigured per game mode and change when the game mode changes. Each game mode has a hand full of maps preset so you are ready to go and it's easy to add more.

  4. Dedicated Server Core - If you wish not to share a core with other game servers that may interfere with your own servers performance, this will set aside your own core on the box. In my experience, this is not necessary given your server provider does not overload a core.

  5. when modding with bg3 mod manager Ive seen a lot of people resolving issues and bugs by changing the order of mods in the mod manager, e.g putting fantastical multiverse last in the order. why is this important? and how do i know which mods to put in what order?

  6. If you use the BG3 Modmanager from Github (https://github.com/LaughingLeader/BG3ModManager) it should automatically set the correct load order. I have about 35 mods loaded all working no problem.

  7. 19 wrz 2024 · Put Compatibility Framework  as the last mod in your load order. Include Improved UI in your load order (to see any custom Action Resource icons). Load the custom Subclass mods in the middle, sandwiched between CL and CF. If you are not using BG3MM, you must have Script Extender installed.

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