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  1. For detailed armor set recommendations at every stage of the game, see Guide:Armor progression. This guide is intended to list viable options for players depending on their progression stage and the class they've chosen.

  2. The player starts with the Starter Bag, which contains weapons for each class in the game, various Potions, and other items for exploration. Wulfrum Metal Scraps and Energy Cores are new materials that can be crafted into useful gear.

  3. Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting station, while others can only be found in chests, as enemy/boss drops, or purchased from NPCs.

  4. This is a guide intended to give a rough outline of progression through the Calamity Mod. The mod adds several new points of progression and makes several changes to the base game's mechanics as well, which will be mentioned throughout this guide.

  5. 24 mar 2022 · Some weapons and accesories can be changed depending on your own preferences. This guide follows the "Boss Checklist" [forums.terraria.org] mod's progression. I've used the mod "OmniSwing" [forums.terraria.org] which makes melee and ranged weapons auto-swing/auto-fire.

  6. The guide lists all the melee weapons available in the current Calamity mod (v1.4.5.7) and Terraria (v1.3.5.3) in the order you can obtain them before the next available boss.

  7. Struggling to progress through the Calamity Mod? This video will showcase the best weapons and accessories to use for the melee class. I've tried to include one of each weapon type for any sub-class p.

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