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  1. Codecs and containers. From Wikipedia, "a codec is a device or computer program capable of encoding and/or decoding a digital data stream or signal." In general, codecs are utilized by multimedia applications to encode or decode audio or video streams.

  2. G'MIC — Full-featured open-source framework for image processing, providing several different user interfaces to convert/manipulate/filter/visualize generic image datasets, ranging from 1d scalar signals to 3d+t sequences of multi-spectral volumetric images, including 2d color images. https://www.gmic.eu/ || gmic.

  3. wiki.archlinux.org › title › FFmpegFFmpeg - ArchWiki

    FFmpeg is a complete, cross-platform solution to record, convert and stream audio and video. It includes libavcodec - the leading audio/video codec library.

  4. This document describes the codecs (decoders and encoders) provided by the libavcodec library. CODEC OPTIONS. libavcodec provides some generic global options, which can be set on all the encoders and decoders. In addition, each codec may support so-called private options, which are specific for a given codec.

  5. 4 sty 2018 · The Advanced Media Framework (AMF) SDK provides developers with optimal access to AMD devices for multimedia processing - GPUOpen-LibrariesAndSDKs/AMF.

  6. ffmpeg calls the libavformat library (containing demuxers) to read input files and get packets containing encoded data from them.

  7. The libavcodec library provides a generic encoding/decoding framework and contains multiple decoders and encoders for audio, video and subtitle streams, and several bitstream filters.

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