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Dzięki komendzie cl_interp_ratio możemy renderować jeden lub dwa ticki do tyłu - dzięki temu animacje w CS:GO są płynne. CL_INTERP_RATIO 1 (Zalecane jeśli posiadasz dobry internet i nie masz straty pakietów)
16 sie 2015 · So, there is this "cl_interp_ratio". It's very simple. You want to go back in time of 2 updates ? OK, cl_interp_ratio equals to 2. Final point. Instead of calculating the time in second to go back in time of 2 updates from the server, you just indicate the number of updates you want to keep.
25 lut 2018 · All CS: GO Console Commands. By sYnaPs. Here is a List of All the CS:GO Commands I could Find! Let me Know if I have missed anything out or if you have got a better discription of what they do!
Various stats are displayed in bottom-left corner of it like FPS, latency, packet loss and etc. Among them you can find interpolation value - and it's always set to 15.6 ms regardless of cl_interp / cl_interp_ratio / cl_updaterate settings.
23 sty 2013 · cl_interp "0" cl_interp_ratio "1" is that better for lan or online? which the best for online?
K/R simply means average kills / round. Just say you get 27 kills in a 30 round game you would have 0.9 K/R
Created this quick form to track updates: https://airtable.com/shrELOe6leB0AXklW. I think it'll be interesting to see if there's any pattern to the rank updates, specifically by region.