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Conway's Game of Life is a cellular automaton that is played on a 2D square grid. Each square (or "cell") on the grid can be either alive or dead, and they evolve according to the following rules: Any live cell with fewer than two live neighbours dies (referred to as underpopulation).
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The Game of Life is a 2D cellular automaton devised by mathematician John Horton Conway in 1970. The Game consists of cells on a grid. These cells can either be dead or alive and can change their state based on these three rules: Any live cell with two or three live neighbours survives.
The Game Of Life was created in 1970 by mathematician John Conway. It consists of a two dimensional orthogonal grid of cells, each of which being alive or dead. Cells evolve at each turn following simple rules: - A live cell with fewer than two live neighbours dies. - A live cell with more than…
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It is a cellular automaton, and was invented by Cambridge mathematician John Conway. This game became widely known when it was mentioned in an article published by Scientific American in 1970. It consists of a grid of cells which, based on a few mathematical rules, can live, die or multiply.
21 sty 2024 · Conway's Game of Life is a cellular automation that can create a thriving and complex cellular ecosystem based on four simple rules on a square grid. Any live cell with fewer than two live neighbours dies.
14 sie 2024 · The Game of Life is not your typical computer game. It is a 'cellular automaton', and was invented by Cambridge mathematician John Conway. This game became widely known when it was mentioned in an article published by Scientific American in 1970.