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Cause fear counters and dispels remove fear. Back to Main Page → 3.5e Open Game Content → System Reference Document → Spells Open Game Content ( place problems on the discussion page).
The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear.
Cause fear was a cleric prayer or a necromancy or abjuration spell used by both divine and arcane spellcasters. It could cause a creature to flee in panic from the caster. Older versions of this spell were reversible, known as remove fear, and bolstered the morale and courage of the recipients.
Cause fear counters and dispels . Complete list of all D&D spells, rulebooks, feats, classes and more!
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Returning 35 results for 'Cause Fear'. You awaken the sense of mortality in one creature you can see within range. A construct or an undead is immune to this effect. The target must succeed on a Wisdom saving throw or become frightened of.
Cause fear counters and dispels remove fear. Complete list of all D&D spells, rulebooks, feats, classes and more!