Search results
14 sty 2024 · Due to the large amount of damage taken needed per damage effectiveness and the rapid scaling of damage taken required per level, it is advisable to use spells for purposes other than damage that do not depend heavily on the active skill level. Possible choices include:
Watch the second part of the Cast When Damage Taken chaos guide for Path of Exile and improve your build and gameplay.
8 wrz 2016 · The support gem "Cast When Damage Taken" (CWDT) is used to automatically cast one or more spells linked to it when you are dealt a certain amount of damage (of whatever type). The full description of the gem can be found here:
13 paź 2024 · Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). 3.15.0 Trigger skill gems now cost mana.
25 lut 2014 · I would like to make a build that outputs its main damage from Cast when Damage Taken. It's just for fun, so don't warn me about efficiency. I was thinking going for Righteous Fire to boost the spell damage considerably.
This is at least 20mil damage on sub 30div gear. This is a proof of concept of a cast when damage taken discharge build. You are able to keep up a 29 charge discharge on the .25 second cooldown of discharge provided by endless misery.
Cast When Damage Taken can only support skills that have equal or less level requirement, so your Level 2 CwDT should support linked skills that have a level requirement of up to 40, which is a Level 4 Immortal Call gem.