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Cargo Ships in Video Games. Portal: Anything with the Companion Cube. In the game, the evil AI running everything gives it to you, makes several bizarre comments seemingly meant to increase your emotional attachment to it, then forces you to destroy it.
- Cargo Ship
The Cargo Ship trope as used in popular culture. Shipping...
- Cargo Commander (Video Game)
The Nameless Protaganist, hereinafter the titular Cargo...
- Cargo Ship
The Cargo Ship trope as used in popular culture. Shipping where one or both of the partners is an inanimate object — becoming, in effect, a Companion …
The Nameless Protaganist, hereinafter the titular Cargo Commander, pilots his tiny, cubic ship around the galaxy, magnetising abandoned vessels and storage containers to crash into his ship so he can go in and loot them of their contents, avoiding fire, mutants, and the ever-looming wormholes that rip the containers apart around him.
Cargo, or Cargo Ship, is a term used to describe pairing characters with objects and/or other non-human things which do not have intelligence of any kind. It was added as a trope to TV Tropes in 2010, and was later adopted on Shipping Wiki, Reddit, among other Fannish websites.
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Sail a cargo ship and start trading all kinds of merchandise. You can buy containers to sell at different prices in other ports. You can even go search for lost containers at sea for pure profit.
If the player chooses Luigi to act as a spy on Lottacoins Island, an alternate cutscene will play in which the Extension Corps recognise him as one half of the duo that's been sabotaging Zokket's efforts to destroy Concordia. They then decide to exploit the brotherly relationship between Mario and Luigi. As incompetent as the trio are, unlike ...