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  1. Cape of the Mountebank. Wondrous Item, rare. This cape smells faintly of brimstone. While wearing it, you can use it to cast the dimension door spell as an action. This property of the cape can't be used again until the next dawn.

  2. Prices you can use for magic items if you want them to be buyable or sellable in your game.

  3. Cape of the Mountebank. Source: Dungeon Master's Guide. Wondrous item, rare. This cape smells faintly of brimstone. While wearing it, you can use it to cast the Dimension Door spell as an action. This property of the cape can't be used again until the next dawn.

  4. Cape of the Mountebank. Wondrous item, rare. This cape smells faintly of brimstone. While wearing it, you can use it to cast the dimension door spell as an action. This property of the cape can't be used again until the next dawn.

  5. As a rare magic item it should cost between 500-5,000 gold. I would place it at the higher end. But it really depends on how prevalent magic items are and how easy they are to produce/manufacture in your DM's setting.

  6. duplicate the power of an existing magic item with a power closely related to the mark. For example: A cape of the mountebank or boots of speed tied to the Mark of Passage, or horseshoes of speed that

  7. Cape of the Mountebank. [ Cape du prestidigitateur ] Wondrous item, rare. This cape smells faintly of brimstone. While wearing it, you can use it to cast the dimension door spell as an action. This property of the cape can't be used again until the next dawn.

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