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The shellfish should be summoned directly on The Twins after beginning the fight to inflict the powerful debuff. The Sanguine Staff is another powerful option for The Twins with good AI. The Tavernkeep Rods can be used for extra firepower and can provide good steady damage when The Twins are hard to hit.
The Aquatic Scourge is a boss that is usually fought after defeating one Mechanical Boss. The Aquatic Scourge will rarely spawn naturally in the Sulphurous Sea biome and can also be summoned using Seafood in the same biome. This guide will follow the mod's intended progression.
The Shellfish Staff is a Hardmode summon weapon that drops from the Giant Clam mini boss. It summons a Shellfish that follows the player and attacks nearby enemies by attaching itself to them. Each Shellfish takes up 2 minion slots.
The Shellfish Staff can latch onto the Aquatic Scourge to deal powerful damage over time. The Cold Divinity can shred the Aquatic Scourge with its right click. However, it can be very difficult to obtain, as it is a legendary weapon .
Kill Skele Prime first, use the Forgotten Apex for arms, Shellfish Staff for the head. After that take out the Twins using the Mounted Scanner. Destroyer can be dealt with by the Ancient Ice Chunk. Brimstone Elemental can be taken out by a lot of the weapons in your disposal at this time.
This guide is intended to list viable options for players depending on their progression stage and the class they've chosen. Think of this guide as a menu - there are many options to choose from, and you should try out different things to see which work best for you.
It's important to say that this issues started when calamity updated to Rust and Dust. This is only one Vile Feeder, with a endgame character, no armor and no accessories on an Improved Dummy. With endgame gear, they did around 100000 dps.