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  1. API Overview: A more complete explanation of Python integration. API Reference Usage: Examples of how to use the API reference docs. Best Practice: Conventions to follow for writing good scripts. Tips and Tricks: Hints to help you while writing scripts for Blender.

  2. 1 Developer Documentation for the Python API. Blender uses a scripting language called Python for different purposes. At the moment you can use Python in two ways:

  3. www.blender.org › documentation › blender_python_api_2_59_0Blender Index

    The Blender/Python API can do the following: •Edit any data the user interface can (Scenes, Meshes, Particles etc.) •Modify user preferences, keymaps and themes

  4. The Blender Python API has areas which are still in development. The following areas are subject to change. operator behavior, names and arguments. mesh creation and editing functions. These parts of the API are relatively stable and are unlikely to change significantly.

  5. Blender 3.1: Python API. Bundled Python. Python 3.10. Python has been upgraded from version 3.9 to 3.10, there are some changes that may impact script authors. Python 3.10 no longer implicitly converts floats to int's (issue linked). This means functions that previously accepted float typed values will raise a type error.

  6. Python API - Blender Developer Documentation. Python API & Text Editor. Blender as a Python Module. Various changes have been made to improve support for running Blender as a Python module. bpy 3.4.0 is available on PyPi, and can be installed through pip install bpy.

  7. API Overview# The purpose of this document is to explain how Python and Blender fit together, covering some of the functionality that may not be obvious from reading the API references and example scripts. Python in Blender# Blender has an embedded Python interpreter which is loaded when Blender is started and stays active while Blender is running.

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