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23 mar 2020 · Rules in Brief are 1-2 page summaries meant to be a quick rules refresher - not a complete rulebook replacement. Pages are sized to be printed, trimmed, laminated, and fit in the box. If you see any errors or find things to be unclear, I would appreciate feedback. Thanks!
A game by Trevor Benjamin & David Thompson for 2 or 4 players aged 14 and up. IN WAR CHEST YOU TAKE ON THE ROLE OF MEDIEVAL BATTLEFIELD COMMANDERS, VYING TO GAIN CONTROL OF TACTICAL BATTLEFIELD LOCATIONS. To succeed you must successfully manage not only your armies on the battlefield, but those that are waiting to be deployed. Each round you will
Note, that if you are combining both War Chest: Siege, and War Chest: Nobility, you should locate the Fortifications at the same time that the Royal Decrees are revealed, before the draft begins. HOW TO PLAY WITH THE NEW CONTENT. Fortifications. Fortifications are not units, but can be attacked like units (see below).
Game Play. A game of War Chest is played over a series of rounds. Each round is divided into two phases: Draw Coins; Use Coins; 1. Draw Coins. At the start of the round, each player draws 3 coins from their bag and puts them in their hand, hidden from their opponent.
21 lis 2023 · Identify complementary abilities, coordinate attacks, exploit support unit effects, and anticipate counter-plays and defense. With careful planning and effective use of unit synergy, you can unleash devastating power and cement your path to victory on the War Chest battlefield.
War Chest is an all-new bag-building war game! At the start of the game, raise your banner call (drafting) several various units into your army, which you then use to capture key points on the board. To succeed in War Chest, you must successfully manage not only your armies on the battlefield, but those that are waiting to be deployed.
Nobility brings a new action type, a new card type, and new units for War Chest. Additional rules for inclusion of this content are included here. Shufle the 7 Royal Decree Cards and deal 3 face-up where both players, or teams, can see them. The remaining 4 cards are returned to the box.