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  1. Use palettes in the Palettes menu especially when you're beginning. In Mathematica 8, use the natural input capability of Wolfram Alpha, for example type "= graph 2 x + 1 between 0 and 3" without the quotes and see the command associated with the result.

  2. This tutorial will give you what you need to read and understand almost any Wolfram Language code and to get started doing Wolfram Language programming yourself. Interactive Usage. Notebook Documents. Built-in Functions. Symbolic Expressions. Lists. Iterators. Assignments. Patterns. Function Definitions. Pure Functions. Applying Functions.

  3. Learn the basics of Mathematica and get started using it in your day-to-day work. This video will show you how to create and organize content in your notebook, use free-form input and Wolfram Language to enter calculations and generate graphics, define your own variables, create interactive models and modify examples in the live documentation.

  4. Basic Calculations: Discover how intuitive it is to compute just about anything and how to perform exact and numerical calculations, assign variables and create your own functions; Basic Graphics: Create, combine, customize and annotate 2D and 3D graphics.

  5. What you'll learn. Fundamentals: Wolfram programming language, notebooks & their advantages. Basic skills: Use functions, lists, plotting, graphics & animations. Hands-on programming: Work on actual projects from machine learning, science, economy, society and more.

  6. This collection of tutorials covers topics including lists, expressions, patterns, transformation rules and definitions, functions and programs, functional operations, modularity and naming, and strings and characters.

  7. CHAPTER7 CreatingInteractiveModelswitha SingleCommand Introduction OneofthemostexcitingfeaturesofM athematicaistheabilitytocreateinteractivemodels ...

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