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  1. Spend a few minutes with this tutorial to get up to speed with the foundations of the Wolfram Language. With over 6,000 carefully integrated, built-in functions delivering computation and knowledge, there's lots to learn about the Wolfram Language.

    • Interactive Interfaces

      Notes for Python programmers: Manipulate in the Wolfram...

    • Procedures

      The Wolfram Language is an elegant fusion of many...

    • Iterators

      Notes for Java programmers: Not to be confused with Java's...

    • Cloud Deployment

      Notes for Python programmers: The Wolfram Language has...

    • Lists

      Notes for Java programmers: In the Wolfram Language, lists...

    • Interactive Usage

      Wolfram Language. Revolutionary knowledge-based programming...

    • Symbolic Expressions

      Symbolic expressions provide an extremely general way of...

    • Function Definitions

      Notes for Python programmers: In basic Wolfram Language...

  2. Learn how to solve math problems with Mathematica & the Wolfram Language. From basic math to integral calculus. Do calculations, plots, presentations.

  3. Learn the basics of Mathematica and get started using it in your day-to-day work. This video will show you how to create and organize content in your notebook, use free-form input and Wolfram Language to enter calculations and generate graphics, define your own variables, create interactive models and modify examples in the live documentation.

  4. Use palettes in the Palettes menu especially when you're beginning. In Mathematica 8, use the natural input capability of Wolfram Alpha, for example type "= graph 2 x + 1 between 0 and 3" without the quotes and see the command associated with the result.

  5. Doing Computations in Notebooks. A typical Mathematica notebook containing text, graphics and Mathematica expressions. The brackets on the right indicate the extent of each cell. Mathematica notebooks are structured interactive documents that are organized into a sequence of cells.

  6. CHAPTER7 CreatingInteractiveModelswitha SingleCommand Introduction OneofthemostexcitingfeaturesofM athematicaistheabilitytocreateinteractivemodels ...

  7. Nest·FixedPoint·NestWhile·Fold·Exercises. 5.3 Recursivefunctions·152. Fibonaccinumbers·Thinkingrecursively·Dynamicprogramming·Exercises. 5.4 Loopsandflowcontrol·159. Conditionalfunctions·Piecewise-definedfunctions·WhichandSwitch·Argumentchecking·DoandForloops· Whileloops·Exercises. 5.5 Purefunctions·176. Syntaxofpurefunctions ...

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