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  1. 27 paź 2023 · ** You can load a vanila save with this mod and vice-versa. **Recommend to start a new game or load with sandbox , as this may collide with the constant war features of the main quest line of campaign. with this mod, you can still have a family by recruiting other lords into your clan.

  2. Information about how to use the scene and content editors with maximum efficency. [Playing Sounds] Adding sounds to your module using intended XMLs and code. [Multiplayer] All about hosting a server, creating a custom game mode and making multiplayer scenes.

  3. The module-based modding system makes modding in Bannerlord much easier than past games in the series and allows for much more complexity in your mods.

  4. Some basic rules to running mods in Bannerlord: Game version is everything! Running a stable game with mods requires you to not use the latest (self-updating) version of the game, pick a version that matches the mods you want to use!

  5. Scene Editor. Creating Entity. Game Entities are basic building blocks of Scenes. Every mesh, light, decal, script behaviour are components of entities.

  6. Material Editor Overview Our proprietary game engine uses standard metallic PBR pipeline for material authoring. New materials can easily be created after navigating to a folder, right click on empty space, and select Create > Material.

  7. So here's the code. I uploaded 2 files. 1 for the complete xml where you can copy paste it on your module 1 for the template https://github.com/DanTheTTT/NPC-MB2-e154

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