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The Ultimate Adjustable Car Rig is a professional grade, production ready vehicle tool for Autodesk Maya. As well as its unique resizing capability, it boasts a fantastic built in path system, light weight dynamic suspension, in depth steering geometry tuning, tire pressure interaction and a full working chassis model.
Perseus Facial auto rig builds its rig with standard Maya nodes, the resulting rigged character can be used in any copy of Maya. The Perseus Auto Rig is perfect for anyone who needs a great character rig fast.
Each rig is constructed with a custom AutoRig so if you enjoy the setup of one character, the same setup is shared with the other characters. •Rigs with a have existing animations in the Showcase so you can see the rig in action!
Rapid Rigs are auto-rigger tools for Autodesk Maya. Rapid Rigs are designed for 3d Artists to build powerful, user-friendly rigs in minutes. Manually built rigs with the level of complexity of Rapid Rig autoriggers would take weeks, if not months to construct.
The Ultimate Adjustable Car Rig is a professional grade, production ready vehicle tool for Autodesk Maya. As well as its unique resizing capability, it boasts a fantastic built in path system, light weight dynamic suspension, in depth steering geometry tuning, tire pressure interaction and a full working chassis model.
The Ultimate Adjustable Car Rig (UAC Rig) is a professional grade, production ready vehicle tool for Autodesk Maya. As well as its unique resizing capability, it boasts a fantastic built in path system, light weight dynamic suspension, in depth steering geometry tuning, tire pressure interaction and a full working chassis model.
What is the most straightforward and robust autorigger tool that people recommend? I am using a low poly rig (POLYGON SCI-FI World's) and I want to start creating animation for a game and would like some basic options like FK/IK switching, rotate and parent space switching and maybe foot rolls?