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  1. As an example, consider the following illustration of the SCHEDULE module based on a modified version of Smarts139-ResourceScheduleExample.doe, an SMART file. In this system, customers arrive according to a Poisson process with a rate of 1 customer per minute.

  2. Before proceeding you might want to try to sketch out activity diagrams for the samples and the sample holders. Figure 8.15 presents a simplified activity diagram for the samples. They are created, go through a manual preparation activity, and then flow into the input queue.

  3. In the test and repair example, the time that it took to transfer the parts between the stations was a simple stochastic delay (e.g. UNIF (2,4) minutes). The STATION, ROUTE, and SEQUENCE modules make the modeling of entity movement between stations in this case very straightforward.

  4. Objectives. provide an infrastructure for operating an arena, including registering new games and players, organizing tournaments, and keeping track of the players scores. provide a framework for league owners to customize the number and sequence of matches and the accumulation of expert rating points.

  5. A Guided Tour Through Arena. As we were honest enough to admit in Chapter 2, we really used Arena to carry out the “hand” simulation in Section 2.4, as well as the multiple replications and the modified model with the double-time arrivals in Section 2.6.

  6. Arena is a discrete – event simulation in which mainly entities are used as objects under a particular process. ... Study and analysis of production dynamics with designed experimentation ...

  7. In the remainder of this chapter we will examine some of the basic modelling constructs available in ARENA and how they are used. You should refer to the appendix to the chapter for a fuller description of each block or element discussed and, of course, to the ARENA handbooks for a complete description of all the modules and templates.

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