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  1. 1 dzień temu · Next, open the plugin. This is how the Home tab of the plugin looks, input your copied coordinates in the first Textbox¹. Default Scale² is 1, meaning real life scale, being 1 meter = 3.57 studs. History button opens a menu of previously used coordinates and scales. Next step is to download³ the data, and then hit Generate⁴.

  2. 4 sie 2021 · 1. The TeleportService:Teleport (placeId, player) function uses PlaceIds, not GameIds to teleport players. Once you publish your game, you can find the PlaceIds for it in a few places. In Lua : The DataModel.PlaceId property holds the current published place's Id, and you can access it from the global game object. local placeId = game.PlaceId.

  3. 9 mar 2024 · This guide covers the Roblox creative tools in depth, walking readers through the map-building process from initial concept to final polished product. It provides tips on translating ideas into the Roblox engine, editing terrains, decorating, using lighting effectively, adding interactive elements, and importing models or textures.

  4. On the search page, you'll see the list of music IDs that match your query. The list is sorted by song rating. Select the music you want and press the Copy button next to the Roblox ID code.

  5. This tool in Roblox Studio is used to create landscapes like mountains, rivers, or deserts. While using the tools, reference the map layout previously created. You'll use the tools in the Terrain Editor to create the world you drew in your game vision document.

  6. A pin on a map tool is a tool that allows users to place markers (or pins) at specific locations on an online map. The pin on a map tool at onlinecompass.net enables you to pin multiple locations for free.

  7. Experiences and Places. Experiences on Roblox are made up of individual places, comparable to scenes in Unity or maps in Unreal Engine. Each place contains all components for that portion of the experience, including its specific environment, parts, meshes, scripts, and user interface.

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