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In order to use a controller that is not supported directly by SDL 2, you will have to map your controller in AntiMicroX so that you will be able to use and create universal Game Controller profiles. Firstly, open the tab for the controller that you would like to map.
- gamepad
I checked the advanced settings but couldn't figure out how...
- gamepad
29 wrz 2016 · Adding gamepad / controller support using AntiMicro (a free, open-source program) By Hodinson. AntiMicro is a program that converts gamepad inputs to keyboard and/or mouse inputs. It also has auto-start and auto-profile features, so once set up, it can be forgotten.
I checked the advanced settings but couldn't figure out how to do it. Example (point 1): A to jump (single press) Hold A for 1-2 seconds to crouch and stay crouched (sticky button), ignoring regular jump; Example (point 2): – B to interact/use (game objects) press B twice to change weapon, ignoring simple B press
antimicro is a graphical program used to map keyboard keys and mouse controls to a gamepad. This program is useful for playing PC games using a gamepad that do not have any form of built-in gamepad support.
29 mar 2020 · A tutorial on how to use Joysticks with any game/simulators that don't support axis inputs. Train Sim World or games with Mouse & Keyboard only setups now can be used with unlimited joystick...
2 gru 2022 · antimicro is a graphical program used to map keyboard keys and mouse controls to a gamepad. It's useful for using a gamepad on PC games that do not have any form of built-in gamepad support. This program can also be used to control any desktop application with a gamepad.
13 lis 2018 · antimicro to narzędzie umożliwiające skorzystanie z gamepada w grach, które domyślnie oferują jedynie wsparcie klawiatury i myszy. Opisywana aplikacja pozwala na przypisanie klawiszy oraz przycisków myszy do wybranego kontrolera (np.