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  1. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, a target's hit points increase by an additional 5 for each slot level above 2nd.

  2. Our guide to the Aid spell including spell slot level, components, school of magic, which classes can cast it, and the best way to use this spell.

  3. 3 lis 2017 · It might be possible to find someone willing to cast a spell in exchange for coin or favors, but it is rarely easy and no established pay rates exist. As a rule, the higher the level of the desired spell, the harder it is to find someone who can cast it and the more it costs.

  4. Range: 30 feet Components: V, S, M (a tiny strip of white cloth) Duration: 8 hours. Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target’s hit point maximum and current hit points increase by 5 for the duration. At Higher Levels.

  5. Can anyone help with a bit of clarification for the Aid spell. Casting Time: 1 action. Range: 30 feet. Components: V, S, M (a tiny strip of white cloth) Duration: 8 hours. Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range.

  6. Aid is a 2nd-level abjuration spell that packs a powerful punch of resilience. With a single action, you can boost the hit point maximum and current hit points of up to three allies within 30 feet by 5 points for a whopping 8 hours.

  7. Range: 30 feet Components: V, S, M (A tiny strip of white cloth) Duration: 8 hours Classes: Cleric, Paladin. Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration. At Higher Levels.

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