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Extras Domains of Delight Sep 20th, 2021 [+] Extras Minsc and Boo's Journal of Villainy Oct 4th, 2021 [+] Extras Tarot Deck May 23rd, 2022 [+] Extras Thieves' Gallery Mar 5th, 2023 [+] Extras Tome of Beasts 1 (2023 Edition) May 30th, 2023 [+] Extras Monstrous Compendium Volume 4: Eldraine Creatures Sep 20th, 2023 [+]
Protection from Evil and Good. PHB'14 p270. Level 1 Abjuration: Casting Time: Action: Range: Touch: Components: V, S, M (holy water or powdered silver and iron, which the spell consumes) Duration: Concentration, up to 10 minutes:
There are a few PDFs that you can make yourself for your own offline viewing from DnDBeyond, simply by bringing up whatever content you have (like the combined Basic Rules and SRD) and printing to PDF file.
20 kwi 2021 · Good and Evil. The second axis of Alignment is the “Good vs. Evil” axis. Creatures which are “Good” tend to be altruistic, generous, and peaceful. Good characters often give of themselves to help others. Creatures which are “Evil” tend to be selfish, greedy, and sometimes even malicious.
Components: V S. Duration: Yes Up to 10 minutes. Classes: Cleric, Paladin. For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located.
Protection from Evil and Good. Source: Player's Handbook. 1st-level abjuration. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits.