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  1. While present, the halo gives you advantage on Charisma (Persuasion) checks made to interact with good creatures and Charisma (Intimidation) checks made to interact with evil creatures. In addition, fiends and undead within the halo's bright light make attack rolls against you with disadvantage.

  2. 5e.tools5etools

    A suite of tools for 5th Edition Dungeons & Dragons players and Dungeon Masters.

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  4. Book of Exalted Deeds Wondrous item, artifact (requires attunement by a creature of good alignment) The definitive treatise on all that is good in the multiverse, the fabled Book of Exalted Deeds for defeating evil.

  5. Book of Exalted Deeds. Source: Dungeon Master's Guide. Wondrous item, artifact (requires attunement by a creature of good alignment) The definitive treatise on all that is good in the multiverse, the fabled Book of Exalted Deeds figures prominently in many religions.

  6. I have personally been in two campaigns that had full on evil members of the party and I would say it went reasonably well, one as the dm, and one as the player playing the evil character. What I am going to be doing here is attempting to explain the rules we followed to keep the game productive.

  7. Resonating Effect (Three Items): While a single creature possesses all three items of the Regalia of Good, he gains a +4 enhancement bonus to Strength, Dexterity, and Constitution. Any weapon wielded by the creature becomes a holy weapon, dealing an extra +2d6 points of damage to evil creatures.

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