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  1. While present, the halo gives you advantage on Charisma (Persuasion) checks made to interact with good creatures and Charisma (Intimidation) checks made to interact with evil creatures. In addition, fiends and undead within the halo's bright light make attack rolls against you with disadvantage.

  2. 5e.tools5etools

    A suite of tools for 5th Edition Dungeons & Dragons players and Dungeon Masters.

  3. An evil creature that tries to read from the book takes 24d6 radiant damage. This damage ignores resistance and immunity, and can't be reduced or avoided by any means. A creature reduced to 0 hit points by this damage disappears in a blinding flash and is destroyed, leaving its possessions behind.

  4. Protection from Evil and Good. PHB'14 p270. Level 1 Abjuration: Casting Time: Action: Range: Touch: Components: V, S, M (holy water or powdered silver and iron, which the spell consumes) Duration: Concentration, up to 10 minutes:

  5. Book of Exalted Deeds Wondrous item, artifact (requires attunement by a creature of good alignment) The definitive treatise on all that is good in the multiverse, the fabled Book of Exalted Deeds for defeating evil.

  6. 23 lip 2018 · Upon asking for help with the artifact, Jeremy Crawford answered that after you read the book, you retain the random properties so long as you adhere to the "good act every 10 days," as they are benefits of the magic item (and it vanishes when you read it, normally breaking the attuned item rules).

  7. The Book of Exalted Deeds was the supreme written authority of goodness in all the multiverse. The fabled treatise featured prominently in many religions, though rather than being scripture...

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