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  1. The Schleswig Holstein Question. The Second schleswig War, 1864, The Franco Prussian War, 1870. This supplement allows players of “Broadside and Ram” to extend their games to the Second Schleswig War, fought between Denmark and the allied Prussia and Austria in 1864, and also the Franco Prussian war of 1870 (although here the naval warfare ...

  2. 1859/1864, published in 2006, covers both the 1859 Second Italian War of Independence and the 1864 Second Schleswig War. The former was a brief war (the operations spanned just over one month) that culminated in one of the largest battles of the 19th century: Solferino.

  3. "The Second Schleswig War was the second military conflict over the Schleswig-Holstein Question of the nineteenth century. The war began on 1 February 1864, when Prussian forces crossed the border into Schleswig. Denmark fought the Kingdom of Prussia and the Austrian Empire.

  4. 9 kwi 2018 · 15mm Miniatures for 19th Century European Wars. While I prefer to game in 25/28mm, the sheer size of many of the European battles of the 19th Century requires smaller figures to fit the average wargame table-top and wargamer's pocketbook.

  5. 31 mar 2020 · Martin Smith has done it again, this time trying a tweaked version of my PORTABLE WARGAME rules to fight a battle set during the Schleswig-Holstein War. He used ACW Confederate troops to represent the Danes, and ACW Union troops for the Prussians, and the battle was fought on a 10 x 10 squared grid.

  6. We currently offer four rule sets for miniatures gaming: “1870” and “1871“, which cover the Franco-Prussian War; “1859“, which covers both the 1859 Second Italian War of Independence and the 1864 Second Schleswig War; and “1866” which covers the Austro-Prussian Wars. The rules were designed specifically for large-scale battles ...

  7. 1864: On To Jutland covers one of the 19th century’s least known conflicts, a brutal struggle for Schleswig and the Jutland peninsula as Denmark attempts to retain her holdings in Germany. The game is a quick playing, no-frills simulation which uses an odds-based Combat Result Table and Artillery Fire Table with a d10 roll to process combat.

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