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  1. Marauders/Warriors will only use 2H axes, gladiators/paladins will only use a 1H sword and shield, etc. Because of this, your weapon is the only item in the game you will never be allowed to unequip. Also, if you were to equip a 2H sword as a marauder/warrior, the game would just forcibly change your equipped job to Dark Knight (or simply not ...

  2. Warrior can pull 20+ mobs and solo a fate with no issue in seconds. If you were to try doing that on Dark Knight, you'd get one good pull through the use of Living Dead and then you'd have to play carefully.

  3. 29 wrz 2024 · Learn how to play Warrior, a tank job in Final Fantasy XIV that uses their large axes and self-healing to weather the attacks of their enemies. Warrior can only be played at Level 30 or higher, after receiving their job stone as a Marauder.

  4. 15 paź 2021 · There are plenty of fun 2-H Duel builds, but most 2H Warriors priotirese Whirlwind and Charge over Duel. Raising STR from 6 to 7 is trait point intensive, but it pairs well with 2H builds (Damage, health, attack etc).

  5. Is there any good warrior guide for heavensward? I'm thinking of doing WAR and want to know what my rotation are and what stats I should invest in Archived post.

  6. 16 sty 2018 · For my 2H warrior I skipped Whirlwind, Heavyhand, and Body Development and instead maxxed out Precision Strikes, Massive Criticals, and the Rogue skill Flurry (REALLY boosts DPS and with more strikes per second during Flurry the chances to score a crit or a massive crit are pretty good).

  7. 27 cze 2024 · On this page, you will learn how to optimise your opener and rotation in both single-target and multi-target situations. We also cover the use of your cooldowns, to ensure you can achieve the best use of them every time as a Warrior Tank in Final Fantasy XIV: Dawntrail (Patch 7.0).

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